How to save the comic book industry without having a fucking clue
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How to save the comic book industry without having a fucking clue

    Is there really a comic book industry? Can you make a living from making comics? What will come first: cold fusion, the perpetual motion machine or a decent wage structure for the whole sector?

    This irreverent Graphic Novel is the answer to these and many other questions related to the wonderful world of creating comics. A guide about unconscious and brave people whose only desire, incredible as it may seem, is to eat hot food, not to sleep under a bridge and to save enough money to be able to buy clothes at flea markets.

    Fleeing from self-pity, with sharp irony and large doses of acid humour, writer Javier Marquina and artist Rosa Codina show us their vision of how the medium works (in Spain but extrapolable abroad), as well as the problems faced by comic authors when trying to make a living from their work.

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    Technical Info

    Original Edition: Cómo salvar la industria del cómic sin tener ni puta idea ESP

    Pages and format: 104 pages. Black and white . Board

    Publication date: 14/03/2023


    ISBN: 978-84-19678-48-5

    Key Points
    • A reliable first-person account: most of the things explained come from the author's own experience in the publishing world and above all “from that slap in the face of reality you get when you sign your first contract and see what sells, what pays and how the business works”
    • A title of great interest for any fan of the ninth art who wishes to know the authors' point of view
    Rights Information

    Available worldwide

    Original Edition: Cómo salvar la industria del cómic sin tener ni puta idea ESP

    Pages and format: 104 pages. Black and white . Board

    Publication date: 14/03/2023


    ISBN: 978-84-19678-48-5